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000001_owner-lightwave-l _Mon May 1 08:37:21 1995.msg
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From: t.taylor4@genie.geis.com
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Date: Mon, 1 May 95 14:07:00 UTC
To: lightwave-l@netcom.com
Subject: Re: Bones problem.
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>> But after hours of playing around, I cannot seem to get the
>> bone "influences" to work properly with the model.
>Maybe I'm not crazy. I've spent hours of work and sleepless nights
>trying to make bones work properly for a character figure, and I've
>not been able to do it without splitting the character into separate
>objects.
>I'm not sure it can be done. Still, I'd be overwelmed with joy if
>someone could tell me I'm wrong.
I did an attempt to animate the triceratops using bones and failed
miserably. I had over 30 bones in it, toes, jawbones, everything,
and even simplified the bone layout in later attemps. Never could
get them to work right The only way it would work was to split up
the triceratops.
Tank